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8th February, 2019

Beyond the Console: Gender and Narrative Games

London South Bank University

Event Details

Date:
8th February, 2019
Time:
13:30
End Date:
9th February, 2019
Time:
18:00
Venue:
Various locations
Price:
£20-£40

This two day conference, organised by The Centre for Research in Digital Storymaking at London South Bank University, brings together creative practitioners, academics and indies to explore gender in narrative games. This is partly in celebration of the V&A’s exhibition Videogames: Design/Play.

Programme

Friday 8 February – V&A, Cromwell Rd, Knightsbridge, London SW7 2RL

  • Registration
  • Keynote game by Porpentine with introduction and chaired by Emily Short
  • Videogame Exhibition

Saturday, 9 February – London South Bank University, London Road Building, London Road, SE1 6LN

  • Panels on gender and game space; player agency and identity;
  • Practical demonstrations
  • Panels on gender, indies and industry
  • Keynote by Hannah Wood
  • Drinks reception

Games are made with binary code, humans not so much. By thinking about gender and play – who creates stories, what kind of spaces do we need – we can imagine new possibilities, new agencies. This conference will open with a specially commissioned interactive keynote game by renowned videogame artist Porpentine, introduced by Emily Short. Porpentine’s keynote game event will be held at the V&A, who have also generously supported special entry tickets to the Videogame Exhibition for conference delegates for the Friday late opening.

On Saturday, we will be based in Elephant Studios, London South Bank University, for a day of panel presentations, interactive demonstrations, and discussions. Our keynote speaker is interactive artist and scholar Hannah Wood. The day will conclude with a drinks reception.


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